Jun 14, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

CS 370 Computer Graphics Programming I

Fall Semester

This course introduces the fundamental concepts in computer graphics programming. Topics include color models, basic coordinate transformations and clipping, raster and vector models, basic rendering techniques., lighting, and texture mapping. Additionally programmable shaders will be introduced through current graphics API shader languages. Students will demonstrate these topics through projects using a standard graphics API as the programming platform. Prerequisite: CS 201  with a grade of 2.0 or higher.

3 credit hours