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Dec 22, 2024
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2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]
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CS 370 Computer Graphics Programming IFall Semester
This course introduces the fundamental concepts in computer graphics programming. Topics include color models, basic coordinate transformations and clipping, raster and vector models, basic rendering techniques., lighting, and texture mapping. Additionally programmable shaders will be introduced through current graphics API shader languages. Students will demonstrate these topics through projects using a standard graphics API as the programming platform. Prerequisite: CS 201 with a grade of 2.0 or higher.
3 credit hours
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